Folgender Benutzer sagt Danke zu spacious_mind für den nützlichen Beitrag: | ||
kamoj (14.09.2024) |
|
|||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
Sorry, I had edited my post a few minutes ago to request a photo of the front side of the LCD PCB. If you have to do it all over again, never mind, I don't want to burden you. =)
|
Folgender Benutzer sagt Danke zu hap für den nützlichen Beitrag: | ||
kamoj (14.09.2024) |
|
||||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
Regards Nick |
|
|||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
Thanks, definitely software-controlled display. No LCD driver chip indeed. I didn't realize at first that it's actually 2*2 ribbon cables on top of each other.
Strange that they didn't solder the LCD panel. The Supra only has 1 LCD compared to Royal, so I guess it only tracks time for white? Or does it switch to black's total time when it's the computer's turn? |
|
||||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
Thanks, definitely software-controlled display. No LCD driver chip indeed. I didn't realize at first that it's actually 2*2 ribbon cables on top of each other.
Strange that they didn't solder the LCD panel. The Supra only has 1 LCD compared to Royal, so I guess it only tracks time for white? Or does it switch to black's total time when it's the computer's turn? Regards Geändert von spacious_mind (14.09.2024 um 17:07 Uhr) |
Folgender Benutzer sagt Danke zu spacious_mind für den nützlichen Beitrag: | ||
kamoj (14.09.2024) |
|
|||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
LCD panel is 34 pins. 2 outputs from ribbon cable go to 2 LCD corner pins, possibly VCC/GND.
Then 15 outputs each go to 2 LCD pins, very odd. 2 LCD pins are N/C. The LCD has 4 7-segment digits, or does it have more segments? Like a blinking colon (I didn't see any on photos online), or DP (display point, at bottom-right of a digit). Geändert von hap (14.09.2024 um 18:07 Uhr) |
Folgender Benutzer sagt Danke zu hap für den nützlichen Beitrag: | ||
kamoj (14.09.2024) |
|
||||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
LCD panel is 34 pins. 2 outputs from ribbon cable go to 2 LCD corner pins, possibly VCC/GND.
Then 16 outputs each go to 2 LCD pins, very odd. The LCD has 4 7-segment digits, or does it have more segments? Like a blinking colon (I didn't see any on photos online), or DP (display point, at bottom-right of a digit). From a display perspective you have two left digits and two right digits with a small gap in the middle that is dark (no ticking dots). When the computer is thinking it has a small LED called "Think" that lights up red. There are 4 small LEDs there from top to bottom called "Level" "Set-UP" "Think" and "Threat". Regards Nick |
|
||||||||||||
Re: Mess Emulator für diverse Schachcomputer ist fertig!
You know, computers like the Supra, Royal, other CXG's and some Excalibur's their maximum level 64 only plays at maximum 20-25 seconds per move. These are the types of computers where it would be really great if revised versions could be created where levels are changed to add maybe 30 seconds and 3 minutes per move. That would really allow us to see what their play strengths are. If that were ever possible.
Regards Nick |
|
|||||||||||
AW: Mess Emulator für diverse Schachcomputer ist fertig!
Nick, die Seville-Klone gucken ja nur 1 Ply voraus, darum brauchen sie auf dem höchsten Level nur ca 30 Sekunden.
Siehe mein Post: https://www.schachcomputer.info/foru...8&postcount=13 David Levy hatte mir mal die Funktionsweise dieser 1-ply Schachcomputer erklärt, hier ein kleiner Auszug aus seinem Mail: Zitieren:
Yes, you are right that it is basically a swapoff algorithm.
Because of the RAM limitation I came up with the idea of evaluating each square on the board sequentially, and when the calculations for a square were completed the net score for that square was added to a cumulative value. From what I remember there were three main components for the square score - one was a positional evaluation (each piece gets a certain score for the square it is on); one is a mobility count - 1 point for each piece that attacks this square; and the most significant was the swapoff value. I don't recall if there was anything sophisticated in the swapoff, for example a rook acting through a queen is different to a queen acting through a rook, and I can't recall if there was an upper limit on the number of men on each side which could participate in the swapoff on a particular square, but I do recall that it worked reasonably well. If, as I suspect, you have one or more of the products using my algorithm, you could conduct some tests in order to work out the level of sophistication of the swapoff function. There were also some bonus scores but I can't recall the details, though I believe one of them was a "push passed pawn" bonus; one was a penalty for losing castling rights. Until a few years ago I still had the source code, but then a pipe burst in my cellar and the paper was destroyed. I also devised an algorithm for mating with KRvK and with KQvK - both were rule based I think, and both were in the code. ... The algorithm starts by looking at square a1. It cycles through every piece on the board and when it encounters one which attacks a1 it adds to the "score for the current square" variable whatever is the appropriate score for that piece. |
Folgende 3 Benutzer sagen Danke zu bataais für den nützlichen Beitrag: | ||
|
|||||||||||
AW: Mess Emulator für diverse Schachcomputer ist fertig!
Bereits 1979 schreibt Levy über den static swap off evaulator, in
http://www.chesscomputeruk.com/PCW_May_1979.pdf |
Folgende 4 Benutzer sagen Danke zu bataais für den nützlichen Beitrag: | ||
|
|
Ähnliche Themen | ||||
Thema | Erstellt von | Forum | Antworten | Letzter Beitrag |
Info: Mephisto Emulator für den Mac fertig | RolandLangfeld | Die ganze Welt der Schachcomputer / World of chess computers | 3 | 09.09.2007 22:56 |