Hello Tibono,
Me too ... (ie I also worked hard).
However, I simulated a printer always ready, and use the evaluation printer option.
Then I put a viewpoint @b62
Code:
wp b62:maincpu,1,r,b@(b5f)!=0,{printf "%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x",
b@(b53),b@(b54),b@(b55),b@(b56),b@(b57),b@(b58),b@(b59),b@(b5a),b@(b5b),b@(b5c),b@(b5d),b@(b5e),b@(b5f),b@(b60),
b@(b61),b@(b62);g}
And after a filter (uniq), I have from the console:
00 00 00 26 19 1A 23 16 00 00 13 1C 12 14 1B 00
08 08 27 08 0A 27 08 08 00 08 08 27 08 08 27 08
00 09 00 00 00 00 00 00 00 00 15 0D 04 16 0D 00
00 00 04 00 0C 28 0E 09 00 00 00 0C 28 0A 0D 00
00 0A 00 16 0B 04 17 0B 00 00 15 0E 04 15 0B 00
00 00 04 00 0C 28 0E 11 00 00 00 0C 28 0A 10 00
00 0B 00 17 0B 04 18 0C 00 00 15 0B 04 14 0B 00
00 00 04 00 0C 28 0E 09 00 00 00 0C 28 0E 08 00
00 0C 00 18 0C 04 18 0D 00 00 14 0B 04 18 0B 00
00 00 04 00 0C 28 0F 09 00 00 00 0C 28 0F 0D 00
00 0D 00 18 0D 04 19 0C 00 00 16 0D 04 17 0C 00
00 00 04 00 0C 28 10 0B 00 00 00 0C 28 10 0A 00
00 0E 00 19 0C 04 19 0D 00 00 17 0C 04 17 0D 00
00 00 04 00 0C 28 0D 11 00 00 00 0C 28 10 0E 00
00 0F 00 19 0D 04 19 0E 00 00 18 0B 04 18 0E 00
00 00 04 11 0E 28 08 08 00 00 11 0E 28 08 08 00
00 10 00 19 0E 04 19 0F 00 00 17 0D 04 17 0E 00
00 00 04 11 0E 28 08 08 00 00 11 0F 28 08 08 00
00 11 00 19 0F 04 19 10 00 00 18 0E 04 19 0E 00
00 00 04 00 0C 28 0E 0C 00 00 11 10 28 08 08 00
09 08 00 19 10 04 18 10 00 00 19 0E 04 19 0D 00
00 00 04 00 0C 28 0C 0A 00 00 11 11 28 08 08 00
09 09 00 18 10 04 17 10 00 00 19 0D 04 19 10 00
00 00 04 11 11 28 08 08 00 00 00 08 28 08 08 00
00 00 00 14 19 16 14 1B 00 00 1D 12 23 16 00 00
08 08 27 09 0A 27 0B 0F 00 08 08 27 09 08 27 0C
Hum, not clear ?
Then the decoder in action :
00 00 00 26 19 1A 23 16 00 00 13 1C 12 14 1B 00 WHITE BLACK
08 08 27 08 0A 27 08 08 00 08 08 27 08 08 27 08 00:02:00 00:02:00
00 09 00 00 00 00 00 00 00 00 15 0D 04 16 0D 00 1 D5-E5
00 00 04 00 0C 28 0E 09 00 00 00 0C 28 0A 0D 00 - 4,61 4,25
00 0A 00 16 0B 04 17 0B 00 00 15 0E 04 15 0B 00 2 E3-F3 D6-D3
00 00 04 00 0C 28 0E 11 00 00 00 0C 28 0A 10 00 - 4,69 4,28
00 0B 00 17 0B 04 18 0C 00 00 15 0B 04 14 0B 00 3 F3-G4 D3-C3
00 00 04 00 0C 28 0E 09 00 00 00 0C 28 0E 08 00 - 4,61 4,60
00 0C 00 18 0C 04 18 0D 00 00 14 0B 04 18 0B 00 4 G4-G5 C3-G3
00 00 04 00 0C 28 0F 09 00 00 00 0C 28 0F 0D 00 - 4,71 4,75
00 0D 00 18 0D 04 19 0C 00 00 16 0D 04 17 0C 00 5 G5-H4 E5-F4
00 00 04 00 0C 28 10 0B 00 00 00 0C 28 10 0A 00 - 4,83 4,82
00 0E 00 19 0C 04 19 0D 00 00 17 0C 04 17 0D 00 6 H4-H5 F4-F5
00 00 04 00 0C 28 0D 11 00 00 00 0C 28 10 0E 00 - 4,59 4,86
00 0F 00 19 0D 04 19 0E 00 00 18 0B 04 18 0E 00 7 H5-H6 G3-G6
00 00 04 11 0E 28 08 08 00 00 11 0E 28 08 08 00 -96,00 96,00
00 10 00 19 0E 04 19 0F 00 00 17 0D 04 17 0E 00 8 H6-H7 F5-F6
00 00 04 11 0E 28 08 08 00 00 11 0F 28 08 08 00 -96,00 97,00
00 11 00 19 0F 04 19 10 00 00 18 0E 04 19 0E 00 9 H7-H8 G6-H6
00 00 04 00 0C 28 0E 0C 00 00 11 10 28 08 08 00 - 4,64 98,00
09 08 00 19 10 04 18 10 00 00 19 0E 04 19 0D 00 10 H8-G8 H6-H5
00 00 04 00 0C 28 0C 0A 00 00 11 11 28 08 08 00 - 4,42 99,00
09 09 00 18 10 04 17 10 00 00 19 0D 04 19 10 00 11 G8-F8 H5-H8
00 00 04 11 11 28 08 08 00 00 00 08 28 08 08 00 -99,00 0,00
00 00 00 14 19 16 14 1B 00 00 1D 12 23 16 00 00 CHECK MATE
08 08 27 09 0A 27 0B 0F 00 08 08 27 09 08 27 0C 00:12:37 00:12:37
And also :
DCCE : 00 00 00 14 19 16 14 1B 00 00 1D 12 23 16 00 00 CHECK MATE
DCDE : 00 00 0D 08 00 1D 08 25 16 00 1C 1A 1D 1A 23 00 50 M0VE LIMIT
DCEE : 00 0B 21 15 00 21 16 1F 23 1A 23 1A 08 1E 00 00 3RD REPTITI0N
DCFE : 00 1A 1E 22 24 17 00 1D 12 23 16 21 1A 12 1C 00 INSUF MATERIAL
DD0E : 00 00 00 00 1A 00 21 16 22 1A 18 1E 00 00 00 00 I RESIGN
DD1E : 00 00 00 26 19 1A 23 16 00 00 13 1C 12 14 1B 00 WHITE BLACK
DD2E : 00 00 00 05 06 00 15 21 12 26 00 05 06 00 00 00 1/2 DRAW 1/2
DD3E : 00 00 00 00 00 00 26 19 1A 23 16 00 00 00 00 00 WHITE
DD4E : 00 00 00 00 00 00 13 1C 12 14 1B 00 00 00 00 00 BLACK
DD5E : 00 00 00 22 23 12 1C 16 00 1D 12 23 16 00 00 00 STALE MATE
Cordially.